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5571149
Aug 17, 2022
MONSTER is a WORD Trademark filed on Aug 17, 2022 in TAMIL NADU through United States of America IP Office.The Trademark is registered to MONSTER ENERGY COMPANY and was filed by DEPENNING & DEPENNING[879].
Application ID
5571149
Status
Registered
Date of Application
Aug 17, 2022
Classes
9, 35, 41, 42
Proprietor(s)
MONSTER ENERGY COMPANY
Attorney
DEPENNING & DEPENNING[879]
120, VELACHERY MAIN ROAD, GUINDY, CHENNAI - 600 032.
Type
WORD
Registration State
TAMIL NADU
Country
United States of America
Published
Mar 06, 2023
IP Office
CHENNAI
Used Since
Proposed to be used
Valid/Upto
17/08/2032
Details
[Class - 35]
Retail store and online retail store services featuring virtual goods, blockchain tokens, digital tokens, non-fungible tokens, digital media, digital files, and digital assets; retail store and online retail store services featuring virtual goods, blockchain tokens, digital tokens, non-fungible tokens, digital media, digital files, and digital assets in the field of beverages, food, supplements, sports, gaming, music, and apparel; retail store and online retail store services featuring virtual goods, blockchain tokens, digital tokens, non-fungible tokens, digital media, digital files, and digital assets as part of a computer program; retail store and online retail store services featuring virtual goods, namely, beverages, food, supplements, bags, beverageware, coolers, clothing, headwear, footwear, gloves, tool kits, helmets, umbrellas, blankets, tents, towels, sporting equipment, musical instruments and accessories, sound and audio equipment and accessories, timepieces, jewelry, toys, toy cars, video game equipment and accessories, games, notebooks, coasters, posters, accessories, and other retail items; provision of an online marketplace for buyers and sellers of artwork, text, audio, and video relating to beverages, food, supplements, bags, beverageware, coolers, clothing, headwear, footwear, gloves, tool kits, helmets, umbrellas, blankets, tents, towels, sporting equipment, musical instruments and accessories, sound and audio equipment and accessories, timepieces, jewelry, toys, toy cars, video game equipment and accessories, games, notebooks, coasters, posters, accessories, and other retail items authenticated by non-fungible tokens (NFTs); provision of an online marketplace for buyers and sellers of virtual goods, blockchain tokens, digital tokens, non-fungible tokens, digital media, digital files, and digital assets; advertising, marketing, and promotional services.
[Class - 41]
Entertainment services; entertainment services, namely, providing virtual goods, blockchain tokens, digital tokens, non-fungible tokens, digital media, digital files, and digital assets; Entertainment services, namely, providing on-line, non-downloadable virtual beverages, food, supplements, bags, beverageware, coolers, clothing, headwear, footwear, gloves, tool kits, helmets, umbrellas, blankets, tents, towels, sporting equipment, musical instruments and accessories, sound and audio equipment and accessories, timepieces, jewelry, toys, toy cars, video game equipment and accessories, games, notebooks, coasters, posters, accessories, and other retail items; entertainment services, namely, production, distribution, display, and storage of digital collectibles; entertainment services, namely, providing an on-line virtual environment for using, trading, and purchasing virtual goods, blockchain tokens, digital tokens, non-fungible tokens, digital media, digital files, and digital assets.
[Class - 42]
Providing on-line non-downloadable software for managing, displaying, monetizing, buying, selling, trading, transferring, clearing, confirming, and authenticating virtual goods, blockchain tokens, digital tokens, non-fungible tokens, digital media, digital files, and digital assets; providing temporary use of on-line non-downloadable computer software for use as a digital wallet; providing on-line non-downloadable computer software for enabling users to electronically create, store, send, receive, accept, exchange, and transmit digital assets based on the blockchain technology; platform as a service (PaaS) and software as a service (SaaS) featuring computer software platforms using blockchain and distributed ledger technology for authenticating and processing digital tokens; providing online non-downloadable software for entertainment purposes; providing online non-downloadable software for entertainment purposes, namely, for shopping.