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3528885

Aug 18, 2016

MAGIC LABS

MAGIC LABS

MAGIC LABS is a Trademark filed on Aug 18, 2016 in through IP Office.The Trademark is registered to Magic Leap, Inc. and was filed by attorney.

MAGIC LABS

MAGIC LABS Trademark Information

Application ID

3528885

Status

Objected

Date of Application

Aug 18, 2016

Classes

42, 35, 41, 28, 16, 38

Proprietor(s)

Magic Leap, Inc.

Details

[Class - 41]

Entertainment services, namely, providing information relating to movies, television shows, music, magazines, books, audiobooks, and games; providing on-line publications featuring blogs and non-downloadable publications in the nature of books, magazines, brochures, pamphlets, newspapers, articles, manuals, newsletters, journals, workbooks, periodicals, and catalogs in the field of entertainment, accessible via a website; providing on-line publications, via a website, featuring non-downloadable series of fiction books and series of fiction audiobooks; providing on-line non-downloadable general feature magazines; entertainment services, namely, providing on-line non-downloadable musical performances and musical videos, accessible via a website; entertainment services, namely, providing on-line computer games; news reporting services featuring news and information in the field of entertainment relating to movies, television shows, music, magazines, books, audiobooks, entertainment based computer applications, games, entertainment based cloud computing, and entertainment information on the Internet; entertainment services, namely, providing on-line reviews of fiction and non-fiction books and movies, television shows, music, magazines, audiobooks, and games; rental of electronic books, films, movies, and pre-recorded videos that may be downloaded from a global computer network; entertainment services, namely, providing online non-downloadable comic books and graphic novels; publication of blogs on the Internet and provision of gaming and educational information in the field of technology for delivering virtual world experiences, such services accessible via a website; providing internally created instructional and educational information, accessible via a website, about virtual world experience games that are delivered by software and hardware technologies.

[Class - 35]

On-line retail store services featuring downloadable applications and entertainment, namely, recorded musical performances, live musical performances, recorded sports programming, live sports programming, major motion pictures, streaming audiovisual and multimedia content and educational programming; on-line advertising and marketing services; advertising and promotional services; Internet advertising services; digital advertising services; advertising and marketing; on-line advertising on a computer network.

[Class - 28]

Virtual reality headsets adapted for use in playing video games; apparatus for electronic games adapted for use with an external display screen or monitor; hand held units for playing video games adapted for use with an external display screen or monitor; hand held units for playing electronic games adapted for use with an external display screen or monitor; hand held units for playing electronic games; electronic educational game machines for children; electronic games for the teaching of children.

[Class - 16]

Comic books enhanced with specialized covers and content; graphic novels enhanced with specialized covers and content; printed entertainment publications, namely, books, newspapers, photographs, magazines and periodicals in the fields of virtual reality, augmented reality, computer hardware and software, technology, current events, medicine, culture, pop culture, music, concerts, food, style, apparel, toys, home office products, news, entertainment, education, cultural events, lifestyle and sports, and blogs about information relating to technology for delivering virtual world experience; printed educational publications, namely, books, magazines, periodicals and teaching materials in the fields of virtual reality, augmented reality, computer hardware and software, technology, current events, medicine, culture, pop culture, music, concerts, food, style, apparel, toys, home office products, news, entertainment, education, cultural events, lifestyle and sports, and blogs about information relating to technology for delivering virtual world experience; children's interactive educational books.

[Class - 38]

Computer services, namely, providing on-line facilities for real-time interaction with other computer users concerning consumer product reviews, consumer product ratings, and consumer product recommendations; computer services, namely, providing on-line facilities for real-time interaction with other computer users concerning topics of general interest; computer services, namely, providing on-line forums for electronic transmission of messages among computer users concerning product reviews and product purchasing information; computer services, namely, computer aided transmission of text, static images, video and sound through a portable electronic device; streaming of television shows via a global computer network; web media services, namely, streaming of audio, visual and audiovisual material via a global computer network.

Related trademark

FAQ's for MAGIC LABS Trademark

The application for MAGIC LABS was made on Aug 18, 2016
The trademark applicant for MAGIC LABS is Magic Leap, Inc..
Trademark application has been filed under the class(es) 42,35,41,28,16,38.
As per IP India, trademark application is on the following stage: Objected.
Listed application Id of MAGIC LABS is 3528885.
MAGIC LABS Trademark is a undefined mark.
Disclaimer: Vakilsearch assumes no responsibility or liability for any errors or omissions in the content of this page. The data is derived from mca.gov.in and ipindia.gov.in
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