Class 28
Eligibility
What Cannot be Registered
List of Goods
Related Classes
Register Your Class 28
FAQs
Trademark Class 28 Covers sporting goods and recreational items. It includes gymnastic and sporting articles, games, playthings, and decorations for Christmas trees. It gives protection to such light amusement and festivities products.
Trademark Registration under Class 28 provides fully exclusive rights for your brand in the sports and games industries. It protects your range of products, including gym equipment and toys as well as Christmas decorations from unauthorized use, ensuring your brand's distinctiveness in the home market and abroad.
Class 28 of trademark offers protection for any kind of business that manufactures or distributes apparatus for sports, games, or festive decorations, then it needs such protection. Essentially, it helps a business avoid competitors who can enter the market into which the brand has already established presence, making this business a unique brand.
With each 10-year renewal, class 28 trademark protects your brand safe and visible forever.
A Class 28 trademark covers toys, games, and sporting equipment. This includes board games, dolls, action figures, plush toys, and electronic toys. It also covers sports goods like balls, bats, nets, fitness equipment, and outdoor play structures like swings and slides. Additionally, this class includes amusement park equipment and novelty items like party decorations. Businesses in toy manufacturing, sports gear, and recreational equipment should register under Class 28.
Businesses involved in the production, sale, or design of toys, games, and sporting goods are eligible for trademark registration under Class 28. This class is specifically designed for products that fall within the entertainment, toy manufacturing, and sports industries. You can register different types of trademark under this class. Here is a detailed outline of the same:
Trademark Class 28 covers toys, games, and sporting goods, but certain products related to entertainment and sports are excluded from this class. Correct classification is crucial to avoid delays or rejections during the trademark registration process. As per trademark class 28 description here are some of the key exclusions from Class 28:
Sporting articles and equipment | archery implements, ascenders [mountaineering equipment], bags especially designed for skis and surfboards, baseball gloves, batting gloves [accessories for games], billiard cues, billiard cue tips, billiard tables, bladders of balls for games, bob-sleighs, body boards, body-building apparatus/body-training apparatus/body rehabilitation apparatus, bowling apparatus and machinery, bows for archery, boxing gloves, chest expanders [exercisers]/exercisers [expanders], clay pigeon traps, clay pigeons [targets], climbers' harness, coin-operated billiard tables, cricket bags, discuses for sports, divot repair tools [golf accessories]/pitch mark repair tools [golf accessories], dumb-bells/bar-bells, edges of skis, elbow guards [sports articles], electronic targets, fencing weapons, fencing masks, fencing gauntlets/fencing gloves, gloves for games, golf clubs, golf bags, with or without wheels, golf gloves, gut for rackets, appliances for gymnastics, hang gliders, harness for sailboards, hockey sticks, ice skates, in-line roller skates, knee guards [sports articles], masts for sailboards, men's athletic supporters [sports articles], nets for sports, paintball guns [sports apparatus], paintballs [ammunition for paintball guns] [sports apparatus], paragliders, machines for physical exercises, poles for pole vaulting, protective paddings [parts of sports suits], punching bags, rackets/bats for games, roller skates, rollers for stationary exercise bicycles, rosin used by athletes, sailboards, scrapers for skis, seal skins [coverings for skis], shin guards [sports articles], shuttlecocks, skateboards, skating boots with skates attached, ski bindings, skis, sleighs [sports articles], sling shots [sports articles], snowboards, snowshoes, sole coverings for skis, spring boards [sports articles], starting blocks for sports, stationary exercise bicycles, strings for rackets, surf boards, surf skis, surfboard leashes, tables for table tennis, targets, tennis nets, tennis ball throwing apparatus, trampolines, waterskis, wax for skis, weight lifting belts [sports articles]. |
Hunting and fishing equipment | artificial fishing bait, bite indicators [fishing tackle], bite sensors [fishing tackle], butterfly nets, camouflage screens [sports articles], creels [fishing traps], decoys for hunting or fishing/lures for hunting or fishing, fish hooks, fishing tackle, floats for fishing, gut for fishing, harpoon guns [sports articles], hunting game calls, landing nets for anglers, lines for fishing, reels for fishing, rods for fishing, scent lures for hunting or fishing. |
Swimming equipment | flippers for swimming/swimming webs [flippers], swimming jackets, swimming belts, swimming kick boards. |
Festive decorations and artificial Christmas trees | bells for Christmas trees, candle holders for Christmas trees. |
Christmas trees of synthetic material, Christmas tree stands | explosive bonbons [Christmas crackers]/cosaques [toy fireworks], ornaments for Christmas trees, except illumination articles and confectionery, artificial snow for Christmas trees. |
Fairground and playground apparatus | fairground ride apparatus, slides [playthings]. |
Toys, games, playthings and novelties | air pistols [toys], amusement machines, automatic and coin-operated, backgammon games, balls for games, billiard table cushions, billiard balls, billiard markers, bingo cards, board games, building blocks [toys], building games, caps for pistols [toys], chalk for billiard cues, chess games, chessboards, chips for gambling, confetti, conjuring apparatus, counters [discs] for games, cups for dice, darts, dice, dolls, dolls' feeding bottles, dolls' houses, dolls' rooms, dolls' beds, dolls' clothes, dominoes, draughtboards/checkerboards, draughts [games]/checkers [games], flying discs [toys], games, apparatus for games, gaming machines for gambling, horseshoe games, jigsaw puzzles, kaleidoscopes, kite reels, kites, mah-jong, marbles for games, mobiles [toys], novelties for parties, dances [party favors, favours], pachinkos, paper party hats, parlour games/parlor games, percussion caps [toys]/detonating caps [toys], piñatas, play balloons, playing balls, playing cards, plush toys, practical jokes [novelties], puppets/marionettes, quoits, radio-controlled toy vehicles, rattles [playthings], ring games, rocking horses, roulette wheels, scale model vehicles, scale model kits [toys], scooters [toys], scratch cards for playing lottery games, skittles [games]/ninepins, skittles, slot machines [gaming machines], snow globes, soap bubbles [toys], spinning tops [toys], stuffed toys, swimming pools [play articles], swings, tables for indoor football, teddy bears, theatrical masks, toy pistols, toy masks, toy vehicles, toys for domestic pets, toys, twirling batons, water wings/floats for bathing and swimming. |
Video game apparatus | arcade video game machines, controllers for game consoles, portable games with liquid crystal displays, video game machines. |
Following classes are related or coordinated to trademark class 28. These may overlap or complement goods in Class 28:
Before filing your trademark registration, it’s necessary to identify the accurate trademark classes for your product or service. Our free Trademark Search Tool helps you determine the appropriate class for your trademark registration process process and check if the proposed trademark is already registered.
Trademark Class 28 covers a wide range of products related to toys, games, and sporting goods. This includes traditional toys, action figures, dolls, board games, and sports equipment. Additionally, it includes fitness equipment, recreational goods, and products designed for physical play and entertainment purposes.
Trademark Class 28 includes board games and puzzles that provide intellectual challenges and entertainment. A notable example is Funskool, offering a variety of popular board games, including classic and educational options.
Electronic games and consoles are typically classified under Class 9, as they are considered electronic devices and entertainment software. While some game-related accessories like controllers and physical game parts may fall under Class 28, the core products like consoles themselves are outside the scope of Class 28.
Yes, traditional sports equipment such as footballs, tennis rackets, basketballs, and bats are covered under Trademark Class 28. This class includes both professional and recreational sporting goods used for various activities, making it ideal for businesses in the sporting goods industry to protect their products.
Yes, fitness and exercise equipment like dumbbells, resistance bands, yoga mats, and exercise balls are included under Class 28. This category covers products used for physical fitness and wellness, ensuring that businesses involved in the production and sale of these items can register their trademarks within this class.
Yes, toys and playthings for pets can be registered under Trademark Class 28. Products like pet balls, interactive toys, chew toys, and pet exercise equipment are included, as they are designed for play and recreational purposes, making them eligible for trademark protection in this class.
No, holiday decorations like artificial Christmas trees and ornaments are typically covered under Class 26, which includes decorations made of non-textile materials. These items are distinct from toys or sporting goods, which are the primary focus of Class 28, making them ineligible for registration under this class.
Yes, protective gear for sports, including items like helmets, knee pads, elbow pads, and shin guards, can be trademarked under Class 28. These items are essential for safety during physical activities and are considered part of the broader category of sports equipment included in this class.
Yes, water sports equipment such as surfboards, inflatable swimming pools, kayaks, and life vests are included in Class 28. These products are designed for recreational activities in water sports and fall under the category of sporting goods and leisure products eligible for trademark registration in this class.