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3847723
May 30, 2018
ALPHAGO ZERO is a Trademark filed on May 30, 2018 in through IP Office.The Trademark is registered to (1) DEEPMIND TECHNOLOGIES LIMITEDBody Incorporate and was filed by attorney.
Application ID
3847723
Status
Registered
Date of Application
May 30, 2018
Classes
9, 16, 28, 41, 42
Proprietor(s)
(1) DEEPMIND TECHNOLOGIES LIMITEDBody Incorporate
Valid/Upto
30/05/2028
Details
[Class - 9]
Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; compact discs, DVDs and other digital recording media; mechanisms for coin-operated apparatus; cash registers; calculating machines; data processing equipment; computers; tablet computers; computer peripherals; data processing equipment and accessories (electronic); information technology and audio-visual equipment; artificial intelligence apparatus, devices and instruments; robots with artificial intelligence; computer software; computer programs, recorded; computer software, recorded; computer programs [downloadable software]; computer software applications, downloadable; interfaces for computers; computer software for use as an application programming interface (API); computer software for use in relation to science, information technology, artificial intelligence, machine learning, deep learning, reinforcement learning, building neural networks, tree search, high performance computing, distributed computing, cloud computing, analytics and data mining, virtual reality, augmented reality; computer programs for use in relation to science, information technology, artificial intelligence, machine learning, deep learning, reinforcement learning, building neural networks, tree search, high performance computing, distributed computing, cloud computing, analytics and data mining, virtual reality, augmented reality; computer software for use in creating, authoring, distributing, downloading, transmitting, receiving, playing, editing, extracting, encoding, decoding, displaying, storing and organising data; computer application software for use in implementing the Internet of things [IoT]; computer software and computer programs for playing electronic games; computer software, computer programs and algorithms for use in relation to a virtual space; laboratory apparatus for testing and analysing computer game hardware and software; scientific research and laboratory apparatus, educational apparatus and simulators, recorded computer programs; abacuses; accumulators; audio- and video-receivers; audio-visual equipment; audio-visual teaching apparatus; software for audio, video and audio-video games; computer software in particular audio, video and audio-video games; computer software in the nature of audio, video and audio-video games; downloadable computer game software offered via the internet and wireless devices; computer game software; computer game software for use with computers and video game consoles; computer game software for use on mobile phones and other handheld wireless devices; computer game software for use with on-line interactive games; downloadable computer game programs; games software; computer games; computer games programs [software]; computer game programs; computer gaming software; computer games programs [software]; programs (computer game -); software programs for video games; electronic game programs; electronic game software; downloadable electronic game programs; downloadable computer game programs; downloadable computer game software; recorded computer game programs; interactive computer game programs; interactive multimedia computer game programs; downloadable game related software applications; computer groupware; computer hardware; computer hardware for games and gaming; video games; video games programs; computer application software for mobile phones; computer game software for use on mobile and cellular phones; recorded game software for mobiles; video game cartridges; electronic magnetic recording media; compact disc featuring computer programs; animated cartoons; recorded movies and films; downloadable movies and films; downloadable electronic publications; electronic publications (downloadable) relating to games and gaming; downloadable publications, namely, guides featuring computer and video game strategy; memory cards for video game machines; downloadable image files; virtual reality game software; interactive multimedia computer games programs; interactive computer game programs; computer games programs downloaded via the Internet; artificial intelligence apparatus; pre-recorded CDs and DVDs; parts, fittings and accessories for all the aforesaid .
[Class - 41]
Education; providing of training; entertainment; sporting and cultural activities; entertainment services in the form of video games; entertainment services in the form of on-line interactive computer games; arranging of games; organisation of games; organising of educational games; providing on-line games; providing on-line video games; providing of game information; internet games (non-downloadable); on-line computer games; providing on-line computer games; providing on-line interactive computer games; game services provided on-line from a computer network; on-line game services through mobile devices; game services provided on-line from a computer network or a mobile phone network; games equipment rental; providing a training environment; training services provided via simulators; information relating to electronic computer games via the Internet; training in computer programming; providing on-line movies and films; providing on-line electronic publications, not downloadable; publication of computer games; publication of electronic articles, research papers, books, journals on-line, not downloadable; providing information to game players about the ranking of their scores via websites; organization of sports competitions; computer education training; education and training relating to computer games; education relating to science, information technology, artificial intelligence, machine learning, deep learning, reinforcement learning, tree search, building neural networks, high performance computing, distributed computing, cloud computing, analytics and data mining, virtual reality, augmented reality; training relating to science, information technology, artificial intelligence, machine learning, deep learning, reinforcement learning, tree search, building neural networks, high performance computing, distributed computing, cloud computing, analytics and data mining, virtual reality, augmented reality; entertainment relating to science, information technology, artificial intelligence, machine learning, deep learning, reinforcement learning, tree search, building neural networks, high performance computing, distributed computing, cloud computing, analytics and data mining, virtual reality, augmented reality; advice, consultancy and information in relation to the aforesaid.
[Class - 16]
Printed matter; printed publications; books; magazines; periodicals; research papers; abstracts of the subject matter or content of printed matter, books, articles, and manuals relating to artificial intelligence, machine learning, deep learning, reinforcement learning, games of skill, computer game strategies; newsletters; brochures; manuals; catalogues; calendars; postcards; comics; printed material related to audio-video games, instructional manuals, computer game instruction manuals; computer game strategy articles, books, newsletters, research papers, publications; printed publications relating to computer software, computer programs; printed publications relating to science, information technology, artificial intelligence, machine learning, deep learning, reinforcement learning, building neural networks, tree search, high performance computing, distributed computing, cloud computing, analytics and data mining, virtual reality, augmented reality, games of skill, computer game strategies; strategy guide books for computer games.
[Class - 28]
Toys, games, playthings; apparatus for games; video game apparatus; arcade video game machines; portable video games; toy robots; amusement machines, automatic and coin-operated; games; electronic games; Go games; board games; computer game apparatus; handheld computer games; apparatus for games; electronic board games; skill games; games of strategy; electronic educational games; electronic learning games; electronic teaching games; electronic training games; parts, accessories and fittings for all the aforesaid.